Balance Sheet Data
Scientific Games Corporation (SGMS)
$58.07
+1.32 (+2.33%)
Year A/P | 2017 Actual | 2018 Actual | 2019 Actual | 2020 Actual | 2021 Actual | 2022 Projected | 2023 Projected | 2024 Projected | 2025 Projected | 2026 Projected |
Total Cash | 788.80 | 168.20 | 313 | 1,016 | 585 | 414.49 | 382.70 | 353.34 | 326.24 | 301.22 |
---|---|---|---|---|---|---|---|---|---|---|
Total Cash (%) | ||||||||||
Account Receivables | 684.40 | 713.10 | 755 | 616 | 423 | 428.84 | 395.94 | 365.57 | 337.53 | 311.64 |
Account Receivables (%) | ||||||||||
Inventories | 243.10 | 215.60 | 244 | 191 | 98 | 131.33 | 121.26 | 111.96 | 103.37 | 95.44 |
Inventories (%) | ||||||||||
Accounts Payable | 190.40 | 225.10 | 226 | 203 | 204 | 144.88 | 133.77 | 123.51 | 114.03 | 105.29 |
Accounts Payable (%) | ||||||||||
Capital Expenditure | -293.70 | -390.80 | -285 | -190 | -171 | -176.70 | -163.14 | -150.63 | -139.07 | -128.41 |
Capital Expenditure (%) |
To support growth, companies need to keep investing in capital items – including property, plants and equipment.
To calculate this net investment,we take capital expenditure (found in the company’s statement of cash flows)
and subtract non-cash depreciation (found on the income statement).
Working capital refers to the cash a company needs for day-to-day operations.
The faster a company expands, the more cash it will need.
To calculate working capital, we take current assets and subtract current liabilities.
You can find both of these on a company’s balance sheet, which is published in its quarterly and annual financial statements.