Balance Sheet Data
Electronic Arts Inc. (EA)
$128.87
-0.27 (-0.21%)
Year A/P | 2018 Actual | 2019 Actual | 2020 Actual | 2021 Actual | 2022 Actual | 2023 Projected | 2024 Projected | 2025 Projected | 2026 Projected | 2027 Projected |
Total Cash | 5,331 | 5,445 | 5,735 | 6,366 | 3,062 | 7,187.77 | 7,795.72 | 8,455.10 | 9,170.25 | 9,945.89 |
---|---|---|---|---|---|---|---|---|---|---|
Total Cash (%) | ||||||||||
Account Receivables | 385 | 623 | 461 | 521 | 650 | 711.84 | 772.05 | 837.35 | 908.17 | 984.99 |
Account Receivables (%) | ||||||||||
Inventories | - | - | - | - | - | - | - | - | - | - |
Inventories (%) | ||||||||||
Accounts Payable | 48 | 113 | 68 | 96 | 101 | 115.15 | 124.89 | 135.45 | 146.91 | 159.33 |
Accounts Payable (%) | ||||||||||
Capital Expenditure | -107 | -119 | -140 | -124 | -188 | -180.49 | -195.76 | -212.32 | -230.27 | -249.75 |
Capital Expenditure (%) |
To support growth, companies need to keep investing in capital items – including property, plants and equipment.
To calculate this net investment,we take capital expenditure (found in the company’s statement of cash flows)
and subtract non-cash depreciation (found on the income statement).
Working capital refers to the cash a company needs for day-to-day operations.
The faster a company expands, the more cash it will need.
To calculate working capital, we take current assets and subtract current liabilities.
You can find both of these on a company’s balance sheet, which is published in its quarterly and annual financial statements.