The Glimpse Group, Inc. (VRAR)

$5.65

-0.12 (-2.08%)
Rating:
Recommendation:
-
Symbol VRAR
Price $5.65
Beta 0.000
Volume Avg. 0.11M
Market Cap 72.017M
Shares () -
52 Week Range 3.04-21.0
1y Target Est -
DCF Unlevered VRAR DCF ->
DCF Levered VRAR LDCF ->
ROE -44.05% Strong Sell
ROA -19.91% Sell
Operating Margin -
Debt / Equity 35.65% Neutral
P/E -
P/B 2.46 Strong Buy
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Technology
Software—Infrastructure
NASDAQ Capital Market

The Glimpse Group, Inc., a virtual reality (VR) and augmented reality (AR) platform company, provides enterprise-focused software, services, and solutions in the United States. It offers QReal, a software that creates and distributes photorealistic 3D and AR content; Adept XR Learning, which provides higher education learning and corporate VR training solutions; PostReality, a cloud-based software as a service solution that enables users to create AR presentations; and XR Platform, a cloud-based, scalable and secure backend infrastructure, including proprietary cloud image recognition technology, online storage, creation and management of subscription plans, and invoicing and payments designed for VR/AR companies. The company also provides D6 VR, a VR-based, analysis, presentation, and education software platform; Immersive Health Group, a digital health platform that leverages VR/AR technology to simplify and streamline complex healthcare challenges in scale; Foretell Reality, an enterprise-grade and easy-to-use solution for meeting others in VR; and Early Adopter, which offers immersive VR and AR EdTech solutions for K-12 schools and pediatric hospital programs. In addition, it offers AUGGD that provides AR software and services primarily for the architecture, engineering, and construction industries; Glimpse Turkey for developing and creating web optimized 3D models, primarily for QReal; and custom specialized AR applications, and white label solutions and services. Further, the company provides Pagoni VR that offers VR video broadcasting solutions, which consists of Chimera that enables real-time communications between a presenter, and local and remote attendees in VR to universities, enterprise, entertainment venues, sports venues, and houses of worship. The company was incorporated in 2016 and is headquartered in New York, New York.